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I'm a C++ and Rust developer interested in systems and GUI programming, modern programming techniques, and evolution of safe, reliable development practices.
Introduction In part 1 of this article I described the constexpr feature, a C++ facility to perform compile-time evaluation. In this part, I describe...
Introduction In part 1 of the article I discuss the constexpr feature as it's specified in C++17 and C++20. In part 2 I describe the steps I took to...
Introduction When working on a cross-platform C++ or C project, it is easy to get confused by platform differences and scattered information. Writing,...